Learning Navmeshes too late

 Learning Navmeshes too late
    While on the last week of the project I was trying to polish the movement of the AIs. I thought I didn't have enough time to just keep creating nodes for each AI so I tried to use a NavMesh. It was complicated at first because I haven't gotten far the last time I touched Navmeshes so I had to relearn some stuff. There would be problems like the kart not moving to the next node or remembering that a package is needed for the navmesh to work. Then there was trying to get the AI work in code which also took research.



    Inch by inch I almost got it to work. There was a problem with the kart stopping after reaching node but other than that It was almost done. Until I fell asleep, attended the student loan exit interview, then fell asleep again. I was so out of it I ended up scrapping it from the project and turned it in as it was before but with some minor tweaks. I still have the code and remember how to add the components on unity so when I get the chance again I'll finish it.

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